player to close all numbers and bullseye and have equal or more points
than the opponents wins the game. A player can win the game at any time
with a “Wicket.” End the game with a “Wicket” by scoring a triple 1, triple 2,
and triple 3 all in the same turn. You can only “Wicket Out” if you have not
previously marked numbers 1, 2, or 3 with any dart during the game. The
game has a 20 point spread limit that cannot be deactivated.
Team Cricket/400
Played by 4 players as 2 teams. Each player marks individually; however,
team partners score together as a team. Both partners must close a number
before they can score on that number. The team with all numbers and the
bullseye closed for both partners and equal or more points wins the game. A
400 point spread limit can be deactivated.
Other Games
Count Up
Count Up is a good game to begin learning darts, allowing a player to devel-
op throwing technique without being distracted by game strategy. Played by
1 to 4 players. Each player begins with zero points and tries to score the
most points to win the game. All segments will score points. A winners is
declared at the end of 8 rounds. Bullseye default is single with a double bull
option.
Bermuda Triangle
Played by 1 to 8 players. Players shoot at a new number each round. The
numbers used are 12, 13, 14, Double, 15, 16, 17, Triple, 18, 19, 20, Bull,
and Double Bull (if selected). Hitting any segment of the current number
accumulates points for the player. For example: The first number is 12. A
single will score 12 points, a double 24 and a triple 36. When Double is the
current number, any double (except the double bull) will score. The same
applies to Triple when it is the current number. When a player misses the
current number with all three darts, their total score is cut in half! The high-
est score at the end of the game wins. In the event of a tie, the player with
the fewest “halves” wins. The game plays 12 rounds (13 if double bull is
selected).
A.10
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